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Mobius Interactive Ltd. Ready to Capitalize on Growing Gaming Industry
November 18, 2020

Mobius Interactive Ltd. Ready to Capitalize on Growing Gaming Industry

  • Online gaming industry outperformed both box office, record music industries by more than $100 billion in 2019
  • The eSports segment expected to rise from $1 billion in 2019 to $1.7 billion in 2021
  • Dozens of revenue streams exist within online gaming industry, each presenting an opportunity to capitalize on everchanging market

The online gaming industry is quickly growing into a multibillion-dollar industry. Even though it began in the 1970s, the space did not enter the mainstream until the 1990s when increasing numbers of people had access to the internet. Since then, the industry has rapidly grown into one of the most profitable industries worldwide. In 2019 it outperformed both the global box office and global recorded music industries by more than $100 billion. Esports makes up one segment of this ecosystem, and Mobius Interactive is ready to capitalize on this segment.

To help the company achieve that objective, Mobius has strategically unveiled three diverse gaming brands: Aragon Casino, Club Double, and Mobius.Bet.

Aragon Casino and Club Double provide access to more than 4,000 live table games, video poker and slots that can be played via desktop or mobile. Mobius.Bet focuses on eSports, offering an estimated 34 unique games and tournaments.

Mobius.Bet is Mobius Interactive’s dedicated eSports hub. It caters to the 18- to 38-year-old eSports community with loyalty programs, targeted gamification and product merchandising. The eSports segment is expected to rise from $1 billion in 2019 to $1.7 billion in 2021.

Mobius launched as an online gaming operator in September 2020, but it isn’t entering as a new player. The company’s leadership team brings with it a wealth of experience in the gaming world and in creating successful startups. All one has to do is take a look at the top two players to recognize they aren’t new to the game.

CEO Lynn Pearce has more than 15 years of success in the global gaming industry, writes regularly for “Infinity Gaming Magazine” and has been a judge for the International Gaming Awards. Robin Lawson, vice president and COO, is one of the original founders of the eSports.com brand and has been involved in iGaming for more than a decade. 

Esports may only be a fraction of the $196 billion in revenue the online gaming industry is estimated to reach by 2022, but it’s not the only market that Mobius has entered. There are dozens of revenue streams within the online gaming industry, each presenting an opportunity to capitalize on an evergrowing, everchanging market.

In partnership with leading and award-winning eSports and iGaming platform Ultra Play, Mobius Interactive seeks to attract a network of high-net-worth gamers from around the world through the use of loyalty and gamification programs designed to enhance engagement by leveraging state-of-the-art customer relationship management systems and joint ventures with more than 600 VIP and master-gaming affiliates.

The possibilities of online gaming are endless, and Mobius has already launched an eSports hub, live Casinos, slots and more. Over 4,000 online games are currently available from this company that launched only a few months ago. One can only imagine what new adventures Mobius has waiting for its gamers.

For more information, visit the company’s website at www.MobiusInteractive.ltd.

NOTE TO INVESTORS: The latest news and updates relating to Mobius are available in the company’s newsroom at http://ibn.fm/Mobius

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